Defense commands
  • 06 Mar 2023
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Defense commands

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Article summary

Luckily, you do not have to instruct a helot to defend themselves! They have self-preservation instincts galore, despite a low success rate. There is no Action Point Cost for a helot to defend itself against an opponent’s attack and all attacks are all defended initially without penalty. Your helot will however pay an AP cost to treat its wounds.

Defend

Description: Every attack against a helot is defended by a standard 2d6 roll.
Cost: None.
SDS Bonus or Penalty: None.
Success Result: The defending helot thwarts the attack, taking no damage and incurring no negative status effects.
Failure Repercussions: Varies depending on the attack type.

IMPORTANT NOTE:

Ties always go to the defending helot.

Mend

Description: It doesn’t seem like much, but if left untreated your helot could bleed out.
Cost: (2) AP
SDS Bonus or Penalty: None.
Effect: Removes the Bleeding State from your helot.

Stop, Drop, and Roll

Description: Your helot is on fire; you might want to do something about that.
Cost: (3) AP
SDS Bonus or Penalty: None.
Effect: Removes the Flaming State from your helot and renders it Prone.


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