Crates
  • 03 Apr 2023
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Crates

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Article summary

Braziers begins at the 7 minute 34 second mark

Crates

Crates

Why would anyone put frail wooden boxes packed with deadly weapons in a barge arena during a bout? Is that a trick question?

Structural Condition

Destructible

Used for Cover

Yes, until destroyed.

Activation

Player Activated

  • Spend (3) AP to destroy a Crate. The helot must be in Standard Attack Positioning and retains its original position; the helot does not move forward into the now empty square.
  • Once destroyed, the attacking helot’s owner rolls on the Crate Contents Table to determine the contents of the Crate.
  • Execute the resulting instructions.
  • If the item contained is a weapon, find the weapon card and place it in front of the player. The weapon is automatically equipped, and the helot status is changed to Armed State.
  • A helot can choose to drop the weapon (0) AP at any time. The weapon is then lost in the muck of the arena floor forever. The weapon is unable to be retrieved by anyone, even the helot that dropped it. Remove the weapon card from the player.

Area of Effect

The square occupied

Crate Contents Table (Roll 2d6)

RollResult
2WEAPON: Two-Handed Weapon
3WEAPON: Shield
4WEAPON: Shiv
5Bomb: Your helot immediately loses (5) to a Random Location.
6Roacguls: They immediately attack the next player’s helot in initiative order, (3) damage to its weakest lower limb
7WEAPON: Net
8WEAPON: Bola
9Flashbang: Your helot immediately forfeits any remaining AP/MP
10Helot Aid: Immediately move (5) of your helot’s Overall Condition to a body location or split between multiple body locations.
11WEAPON: Ranged Weapon
12WEAPON: One-Handed Weapon
IMOPRTANT NOTE:

When affected by a Flashbang the forfeited AP/MP does NOT incur the unspent command point penalty. The crowd, while disappointed the helot didn't suffer any bodily harm, was entertained by the spectacle, nonetheless.


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